Oxnevad shared sample research projects (rainforest exploration, Civil Rights Movement) to show how teachers can use Google Apps and ThingLink to help students construct knowledge and create meaning. Basically, ThingLink offers a teaching tool to make the dissemination of research sources more engaging for learners. Depending on what you pay for (I tested out the free version), you can embed images with a variety resources that students would then use in a collaborative or independent research project.
I created my own embedded image for a 7th grade media unit.
Red Bull: Safe or Reckless?
Here are some pros and cons that I noticed after a quick test.
PROS:
- Quick creation: I created my page in about ten minutes.
- Easy to figure out: I'm a figure-it-out-as-you-go person as opposed to a tutorial watcher, but there are tutorials available if you need them.
- Student accounts: you can create and invite students to join ThingLink through your master account (I have not done this yet, but if it's like other sites it shouldn't be too difficult.
- Upgrade costs money: you can upgrade for $35/year if you're an educator. This gives you access to annotating video and you can "easily add students." (Now I'm wondering if it's difficult to initially add students!)
- Is it really that big of a deal? Sure, it looks cool aesthetically, but does it result in deeper learning than creating a packet of resources or a GoogleDoc with links?
Live&Learn
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